Self generating patches....tips and ideas ?

Anything modular synth related that is not format specific.
Post Reply
User avatar
cptnal
Super Deluxe Wiggler
Posts: 3923
Joined: Wed Jun 14, 2017 2:48 am
Location: People's Republic of Scotland

Re: Self generating patches....tips and ideas ?

Post by cptnal » Fri Aug 07, 2020 2:45 am

How about thinking of feedback as "self-influencing" rather than "crazy"? I use mine in this context by thinking of it as attenuating the feedback, rather than routing it (although it's doing that too).

You've got me thinking about a development of one of my favourite sub-patches. I like to put four free-running LFOs into the matrix mixer, then take the outputs into the LFOs' FM ins. Putting S&Hs in the path could lead to all sorts of interesting behaviour. Especially swapping the LFOs for functions with EOCs to trigger the S&Hs.

Maybe completely uninteresting, but meditate on this I shall.
Is it finished?
Latest Tune:
Sounds: SoundCloud , Freesound
Racks: Big Case, Skiff, Waveform Laboratory, Funboat

electricanada
Super Deluxe Wiggler
Posts: 1234
Joined: Wed Nov 29, 2017 12:26 am
Location: Norfolk, VA

Re: Self generating patches....tips and ideas ?

Post by electricanada » Thu Aug 13, 2020 9:03 pm

Copying this post from another thread in here for archival purposes:

The Quantermain app in the Ornaments and Crime module includes a quad channel logistic map (logistic equation) implementation, with or without quantization, with voltage control over the r (distribution) parameter.
Eléctrica (electric) Nāda (the yoga of sound).

User avatar
pugix
Super Deluxe Wiggler
Posts: 3502
Joined: Sat Oct 31, 2009 7:23 am
Location: Asheville, NC
Contact:

Re: Self generating patches....tips and ideas ?

Post by pugix » Fri Aug 14, 2020 7:41 am

cptnal wrote:
Fri Aug 07, 2020 2:45 am
How about thinking of feedback as "self-influencing" rather than "crazy"? I use mine in this context by thinking of it as attenuating the feedback, rather than routing it (although it's doing that too).

You've got me thinking about a development of one of my favourite sub-patches. I like to put four free-running LFOs into the matrix mixer, then take the outputs into the LFOs' FM ins. Putting S&Hs in the path could lead to all sorts of interesting behaviour. Especially swapping the LFOs for functions with EOCs to trigger the S&Hs.

Maybe completely uninteresting, but meditate on this I shall.
That idea is similar to what I did for a Quantisise patch. I have a 4x4 matrix mixer in that case.

https://pugix.com/synth/three-body-problem/
Richard
https://www.pugix.com

FS: US only - Mutable Instruments Streams

"Everything in our world is actually always modulated by everything else." - Peter B

User avatar
gis_sweden
Veteran Wiggler
Posts: 615
Joined: Mon Dec 07, 2015 12:57 am
Location: Sweden

Re: Self generating patches....tips and ideas ?

Post by gis_sweden » Fri Aug 28, 2020 6:58 am

cptnal wrote:
Sun Jul 19, 2020 4:35 am
Quantussy time! Still feeling out the Akemie's Castle, which is making all the sounds here.
Very nice and balanced results. :yay:

User avatar
cptnal
Super Deluxe Wiggler
Posts: 3923
Joined: Wed Jun 14, 2017 2:48 am
Location: People's Republic of Scotland

Re: Self generating patches....tips and ideas ?

Post by cptnal » Fri Aug 28, 2020 3:59 pm

gis_sweden wrote:
Fri Aug 28, 2020 6:58 am
cptnal wrote:
Sun Jul 19, 2020 4:35 am
Quantussy time! Still feeling out the Akemie's Castle, which is making all the sounds here.
Very nice and balanced results. :yay:
Thank you, and welcome back. :guinness:
Is it finished?
Latest Tune:
Sounds: SoundCloud , Freesound
Racks: Big Case, Skiff, Waveform Laboratory, Funboat

mixxalot
Common Wiggler
Posts: 79
Joined: Mon Apr 02, 2018 1:41 am
Location: Sacramento, California

Re: Self generating patches....tips and ideas ?

Post by mixxalot » Sat Aug 29, 2020 1:37 am

Here is one that I came up with this evening using S&H on my Doepfer A100:


User avatar
Grumble
Super Deluxe Wiggler
Posts: 1686
Joined: Thu Dec 17, 2015 5:24 am
Location: U aint much if U aint Dutch
Contact:

Re: Self generating patches....tips and ideas ?

Post by Grumble » Sun Aug 30, 2020 3:36 am



Main clock comes from the Tap-Tempi module, that triggers the Drum Sequencer running in Eclidean mode which triggers the Drum Modules and the Ornaments and Crime module.
The O_c module feeds two Oscillators which are both connected to each other by the soft sync inputs and the square outputs and are CV-ed by the O_c outputs A and B where I leave different notes out to get a somewhat melodic sequence.
The outputs of these Oscillators are summed in a Transistor Ladder Filter of which its cutoff frequency is controlled by the O_c module.
The CV to the O_c module is coming from a Random CV generator which is triggered from one of the Drum Sequencer channels.
The Bass-drum module has a long envelope length so it acts more like a bass line.

User avatar
gis_sweden
Veteran Wiggler
Posts: 615
Joined: Mon Dec 07, 2015 12:57 am
Location: Sweden

Re: Self generating patches....tips and ideas ?

Post by gis_sweden » Mon Aug 31, 2020 1:49 am


Divided By 64.jpg
Divided By 64.jpg (157.43 KiB) Viewed 533 times
Patch idea: I call the patch "Divide By 64".
It's simple :party:
I added control with an attenuverter. Shaped the sound with envelopes and spring reverb. And I added some spring reverb feedback. Old-school sound.
cptnal wrote:
Fri Aug 28, 2020 3:59 pm
Thank you, and welcome back. :guinness:
Thanks. Lately I have been using my modular as a …. synth. I put together a case with two analog mono synths with midi to cv :foul:

User avatar
cptnal
Super Deluxe Wiggler
Posts: 3923
Joined: Wed Jun 14, 2017 2:48 am
Location: People's Republic of Scotland

Re: Self generating patches....tips and ideas ?

Post by cptnal » Mon Aug 31, 2020 4:04 am

gis_sweden wrote:
Mon Aug 31, 2020 1:49 am


Divided By 64.jpg

Patch idea: I call the patch "Divide By 64".
It's simple :party:
I added control with an attenuverter. Shaped the sound with envelopes and spring reverb. And I added some spring reverb feedback. Old-school sound.
cptnal wrote:
Fri Aug 28, 2020 3:59 pm
Thank you, and welcome back. :guinness:
Thanks. Lately I have been using my modular as a …. synth. I put together a case with two analog mono synths with midi to cv :foul:
Nice. I think I'll give it a go. My first instinct would be to make the CV's fluctuations come from somewhere else in the patch... :hmm:

You might like the Random*Source %NCOM - voltage controlled clock divisions. :party:
Is it finished?
Latest Tune:
Sounds: SoundCloud , Freesound
Racks: Big Case, Skiff, Waveform Laboratory, Funboat

User avatar
gis_sweden
Veteran Wiggler
Posts: 615
Joined: Mon Dec 07, 2015 12:57 am
Location: Sweden

Re: Self generating patches....tips and ideas ?

Post by gis_sweden » Mon Aug 31, 2020 6:30 am

cptnal wrote:
Mon Aug 31, 2020 4:04 am
My first instinct would be to make the CV's fluctuations come from somewhere else in the patch... :hmm:

You might like the Random*Source %NCOM - voltage controlled clock divisions. :party:
In this patch I generate fluctuating cv with two envelopes, using Quadra + expansion.
Serge NCOM seems like a nice module. But no, I have some modules to build.
I'm the slowest DIYer in Sweden... :help:

But I have been playing with this 32hp case during summer.
https://www.modulargrid.net/e/racks/view/1177435

I have some material to put together. 32hp modular + field recordings.

User avatar
cptnal
Super Deluxe Wiggler
Posts: 3923
Joined: Wed Jun 14, 2017 2:48 am
Location: People's Republic of Scotland

Re: Self generating patches....tips and ideas ?

Post by cptnal » Tue Sep 01, 2020 9:38 am

Here's my take on Divide By 64. The stars are Maths (natch) and URA as both sample and holds and noise source. Channel one of Maths is acting as the clock divider as well as the envelope and strike of the LPG (which I remove after 2 mins). The fluctuating CV is a 2hp LFO, FMed by the A/B output of the URA. It's also quantized.

(Actually I think I messed it up because the divided voice is triggering its own S&H rather than the next.But I'll post this one anyway because I think it sounds nice.)



P.S. Created in my Funboat rack. MG link in sig.
Is it finished?
Latest Tune:
Sounds: SoundCloud , Freesound
Racks: Big Case, Skiff, Waveform Laboratory, Funboat

User avatar
bitone
Common Wiggler
Posts: 107
Joined: Fri Jul 06, 2018 8:00 pm
Location: Philthadelphia

Re: Self generating patches....tips and ideas ?

Post by bitone » Tue Sep 01, 2020 9:47 am

My first instinct would be to make the CV's fluctuations come from somewhere else in the patch... :hmm:

You might like the Random*Source %NCOM - voltage controlled clock divisions. :party:
[/quote]

I would second this, I love using the Serge Ncom tied into a patch for long divided clock divisions popping up down the line triggering some event, or opening up more feedback within paths, through voltage controlled audio crossfaders or voltage controlled active cv processors

User avatar
gis_sweden
Veteran Wiggler
Posts: 615
Joined: Mon Dec 07, 2015 12:57 am
Location: Sweden

Re: Self generating patches....tips and ideas ?

Post by gis_sweden » Tue Sep 01, 2020 1:38 pm

cptnal wrote:
Tue Sep 01, 2020 9:38 am
Here's my take on Divide By 64...
"Inspired by" is good enough :-) The outcome is lovely! Great track.

User avatar
cptnal
Super Deluxe Wiggler
Posts: 3923
Joined: Wed Jun 14, 2017 2:48 am
Location: People's Republic of Scotland

Re: Self generating patches....tips and ideas ?

Post by cptnal » Tue Sep 01, 2020 2:04 pm

gis_sweden wrote:
Tue Sep 01, 2020 1:38 pm
cptnal wrote:
Tue Sep 01, 2020 9:38 am
Here's my take on Divide By 64...
"Inspired by" is good enough :-) The outcome is lovely! Great track.
Thanks, mate. :guinness:

I tried switching things around and the tonality (the voices weren't tuned together) but not the character of the patch changed. Of course I messed with the tuning further during the process, so although it's still patched up, I'll probably never get that exact sound again. Such is the joy of modular. :party:
Is it finished?
Latest Tune:
Sounds: SoundCloud , Freesound
Racks: Big Case, Skiff, Waveform Laboratory, Funboat

User avatar
tigersi
Common Wiggler
Posts: 227
Joined: Thu Jul 14, 2016 12:18 pm
Location: Sheffield UK

Re: Self generating patches....tips and ideas ?

Post by tigersi » Fri Sep 11, 2020 4:55 am

cptnal wrote:
Tue Sep 01, 2020 9:38 am
Here's my take on Divide By 64. The stars are Maths (natch) and URA as both sample and holds and noise source. Channel one of Maths is acting as the clock divider as well as the envelope and strike of the LPG (which I remove after 2 mins). The fluctuating CV is a 2hp LFO, FMed by the A/B output of the URA. It's also quantized.

(Actually I think I messed it up because the divided voice is triggering its own S&H rather than the next.But I'll post this one anyway because I think it sounds nice.)



P.S. Created in my Funboat rack. MG link in sig.
Sounds ace, good work :yay:
Education is the kindling of a flame, not the filling of a vessel.

We don't make mistakes, we just have happy accidents.

User avatar
cptnal
Super Deluxe Wiggler
Posts: 3923
Joined: Wed Jun 14, 2017 2:48 am
Location: People's Republic of Scotland

Re: Self generating patches....tips and ideas ?

Post by cptnal » Fri Sep 11, 2020 5:24 am

tigersi wrote:
Fri Sep 11, 2020 4:55 am
cptnal wrote:
Tue Sep 01, 2020 9:38 am
Here's my take on Divide By 64. The stars are Maths (natch) and URA as both sample and holds and noise source. Channel one of Maths is acting as the clock divider as well as the envelope and strike of the LPG (which I remove after 2 mins). The fluctuating CV is a 2hp LFO, FMed by the A/B output of the URA. It's also quantized.

(Actually I think I messed it up because the divided voice is triggering its own S&H rather than the next.But I'll post this one anyway because I think it sounds nice.)



P.S. Created in my Funboat rack. MG link in sig.
Sounds ace, good work :yay:
:guinness:
Is it finished?
Latest Tune:
Sounds: SoundCloud , Freesound
Racks: Big Case, Skiff, Waveform Laboratory, Funboat

KSS
Super Deluxe Wiggler
Posts: 3384
Joined: Mon Jan 25, 2016 7:28 am

Re: Self generating patches....tips and ideas ?

Post by KSS » Sun Sep 13, 2020 6:13 am

@cptnal
re Divide By Non-Integer :tu:
Treat utility modules as stars instead of backup singers.

Treat power supplies like Rockstars instead of roadies!

User avatar
tigersi
Common Wiggler
Posts: 227
Joined: Thu Jul 14, 2016 12:18 pm
Location: Sheffield UK

Re: Self generating patches....tips and ideas ?

Post by tigersi » Sun Sep 13, 2020 7:26 am

gis_sweden wrote:
Mon Aug 31, 2020 1:49 am


Divided By 64.jpg

Patch idea: I call the patch "Divide By 64".
It's simple :party:
I added control with an attenuverter. Shaped the sound with envelopes and spring reverb. And I added some spring reverb feedback. Old-school sound.
cptnal wrote:
Fri Aug 28, 2020 3:59 pm
Thank you, and welcome back. :guinness:
Thanks. Lately I have been using my modular as a …. synth. I put together a case with two analog mono synths with midi to cv :foul:
I just had a play with this patch too. I used LFO's to move things slightly and some effects with FX Aid XL. It sounded nice to me so I made it my first soundcloud upload. Thanks for the inspiration :goo:
Education is the kindling of a flame, not the filling of a vessel.

We don't make mistakes, we just have happy accidents.

User avatar
zengomi
Wiggling with Experience
Posts: 458
Joined: Sat Mar 09, 2013 5:55 am
Location: Eternity in a lifetime
Contact:

Re: Self generating patches....tips and ideas ?

Post by zengomi » Sat Sep 19, 2020 5:51 pm



'Kiku' is a Japanese word. Depending upon context, it can mean 'chrysanthemum' or 'listen'.

This piece of music combines two discreet generative patches. They influence each other to the extent that each was modified in relation to the other as they were developed. Hence the tag 'multidimensional generative'.
Attachments
MJ129.jpg

User avatar
BananaPlug
Super Deluxe Wiggler
Posts: 2641
Joined: Wed Dec 05, 2007 10:37 pm
Location: PHL USA

Re: Self generating patches....tips and ideas ?

Post by BananaPlug » Tue Sep 22, 2020 3:14 pm

For a change of pace after these very large systems...
I'm building a small eurorack system. It's not quite finished yet but I'm trying things out. One of several goals is generative (or maybe generative-light) content. Here's an image and a recording where pitches for the oscillator voice are a combination of Wogglebug step and Arseq. Some triggers come from Stoicheia and a clock division syncs the delay. I have a small standalone sequencer I could use to give this some changes but just this little groove is pretty fun. More to come.

LISTEN

20200922-Euro2row-4432-800px.jpg
:nana:
(Sounds)--> :eek:
Misconstrued comments taken out of context may offend some readers

Post Reply

Return to “Modular Synth General Discussion”