We just launched the kickstarter for Timetosser!

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alter.audio
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We just launched the kickstarter for Timetosser!

Post by alter.audio » Sun May 31, 2020 5:26 pm

After three years of late-night development, soldering and swearing, my partner and long-time friend Oscar and I have finally launched the Kickstarter campaign for our first upcoming product, Timetosser:

Image

Timetosser is a new kind of live-performance tool that allows you to playfully loop and reorder any kind of musical input in real time. It features a tempo detection algorithm, but can also be synced to midi and analog gate. Besides operating in stand-alone mode, the device can be connected to your computer to function as an audio/midi interface and controller to the Timetosser DAW plugin.





I hope some of you find this interesting and will consider to back us! Any questions you might have I will answer happily.

Cheers,
Tim

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Re: We just launched the kickstarter for Timetosser!

Post by Tofupancho » Sun May 31, 2020 7:45 pm

Super cool. This kind of functionality was definitely a factor for me when thinking about purchasing a Deluge, an OP-Z, and a BSP. Is it safe to assume based on the plugin that there is fairly comprehensive MIDI control of the functions?

alter.audio
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Re: We just launched the kickstarter for Timetosser!

Post by alter.audio » Sun May 31, 2020 8:25 pm

Thanks! When connected to a computer, the device will communicate to the plugin as a HID-device (like keyboards & mice). It has a midi input that doubles as a analog gate voltage. The final version will probably also have a midi output. In standalone mode, you'll be able to control the buttons trough the midi input as well as clock it, and the built-in tempo detection algorithm will send midi clock out. In USB-mode, the device will appear as an audio/midi interface as well as the HID device.

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Re: We just launched the kickstarter for Timetosser!

Post by kinkujin » Sun May 31, 2020 9:32 pm

I’m still unsure what the thing does ...

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bitSmasher
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Re: We just launched the kickstarter for Timetosser!

Post by bitSmasher » Sun May 31, 2020 9:53 pm

Might be a bit late to check urbandictionary for the people’s definition of “Tosser” 😆

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Re: We just launched the kickstarter for Timetosser!

Post by Blairio » Mon Jun 01, 2020 12:14 am

bitSmasher wrote:
Sun May 31, 2020 9:53 pm
Might be a bit late to check urbandictionary for the people’s definition of “Tosser” 😆
Yes... Maybe 'TimeDesigner' would sound a bit more classy, and a bit less onanistic.

It is a very cool device, name notwithstanding.

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Re: We just launched the kickstarter for Timetosser!

Post by Jaypee » Mon Jun 01, 2020 1:24 am

:fap:
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didahdrieghe
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Re: We just launched the kickstarter for Timetosser!

Post by didahdrieghe » Mon Jun 01, 2020 2:33 pm

Hope more demos are on the way. It looks like it could be really cool but from the current videos it looks a bit limited?
Is there a complete feature description somewhere?

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Kattefjaes
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Re: We just launched the kickstarter for Timetosser!

Post by Kattefjaes » Mon Jun 01, 2020 2:38 pm

Yeah, that name, not so good 8-)

Image

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poladark
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Re: We just launched the kickstarter for Timetosser!

Post by poladark » Tue Jun 02, 2020 8:22 am

Soooo, in my mind, this is basically something like a dedicated real-time hardware "beat slicer"? I've been dreaming of something like that for a long time, ever since I had lots of fun with the one in the (rather unwieldy) Korg Oasys PCI. The case makes it look very similar to a ZX Spectrum 48k home computer from the eighties, rubber keys and all :)

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Re: We just launched the kickstarter for Timetosser!

Post by alter.audio » Tue Jun 02, 2020 9:15 am

Yeah, that's the idea. By playing patterns you can completely reconstruct incoming audio rhythmically. It's not really slicing, as we don't record & trigger, but rather just jump to a different point in the buffered audio. We've noticed that this can be a bit of a tricky concept to wrap your brain around. Please have a look at this video, hopefully it will make things more clear:


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Re: We just launched the kickstarter for Timetosser!

Post by onthebandwagon » Tue Jun 02, 2020 9:19 am

So this allows a person to be a tosser with incoming audio?
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Re: We just launched the kickstarter for Timetosser!

Post by slaughterhousesam » Tue Jun 02, 2020 9:28 am

Kattefjaes wrote:
Mon Jun 01, 2020 2:38 pm
Yeah, that name, not so good 8-)

Image
*cackles*

:yay: :yay: :yay:

but yeah....not in my studio...not with that name. best of luck though

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Re: We just launched the kickstarter for Timetosser!

Post by KSS » Tue Jun 02, 2020 9:41 am

At least it's not called TosserTime!

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poladark
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Re: We just launched the kickstarter for Timetosser!

Post by poladark » Tue Jun 02, 2020 9:45 am

alter.audio wrote:
Tue Jun 02, 2020 9:15 am
Yeah, that's the idea. By playing patterns you can completely reconstruct incoming audio rhythmically. It's not really slicing, as we don't record & trigger, but rather just jump to a different point in the buffered audio.
Thanks, that makes sense. Any chance of optionally being able to trigger the pads via MIDI as well? Backed, anyhow. Best of luck!

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Re: We just launched the kickstarter for Timetosser!

Post by Rex Coil 7 » Tue Jun 02, 2020 9:57 am

Simple yet useful concept. Easy to wrap one's brain around it.

How much time is held in the buffer?
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Re: We just launched the kickstarter for Timetosser!

Post by alter.audio » Tue Jun 02, 2020 11:04 am

poladark wrote:
Tue Jun 02, 2020 9:45 am
alter.audio wrote:
Tue Jun 02, 2020 9:15 am
Yeah, that's the idea. By playing patterns you can completely reconstruct incoming audio rhythmically. It's not really slicing, as we don't record & trigger, but rather just jump to a different point in the buffered audio.
Thanks, that makes sense. Any chance of optionally being able to trigger the pads via MIDI as well? Backed, anyhow. Best of luck!
Yes, defininately. Glad to have you aboard!

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Re: We just launched the kickstarter for Timetosser!

Post by alter.audio » Tue Jun 02, 2020 11:08 am

Rex Coil 7 wrote:
Tue Jun 02, 2020 9:57 am
Simple yet useful concept. Easy to wrap one's brain around it.

How much time is held in the buffer?
For now we've capped it at 16 seconds (16 beats @ 60 BPM), to leave a bit of memory for other tricks we'll be implementing.

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Re: We just launched the kickstarter for Timetosser!

Post by Rex Coil 7 » Tue Jun 02, 2020 12:32 pm

alter.audio wrote:
Tue Jun 02, 2020 11:08 am
Rex Coil 7 wrote:
Tue Jun 02, 2020 9:57 am
Simple yet useful concept. Easy to wrap one's brain around it.

How much time is held in the buffer?
For now we've capped it at 16 seconds (16 beats @ 60 BPM), to leave a bit of memory for other tricks we'll be implementing.
... great. Thank you! :)
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Re: We just launched the kickstarter for Timetosser!

Post by mckenic » Tue Jun 02, 2020 2:26 pm

This looks like exactly what Ive been looking for... well for years!

Im a little confused about the 8 black pads though - are they positions within the 'beat' (so if you have a snare audio happening on pad 3, when you have 1/8 selected and you hit pad 3, the snare and only the snare is rolled at 1/8 time)?

Or are the 8 pads - subdivisions of the selected time division (if that makes sense)?

Im coming at this from a Divine Machine Lucifer mindest and looking to do speed glitches and cuts so 1/16 wouldnt be quick enough for what Im looking to do (I understand I could divide the clock/midi)... just a little confused if this is the kind of thing Im after.

Sorry if this has all been covered - its too hot to think here!

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Re: We just launched the kickstarter for Timetosser!

Post by alter.audio » Wed Jun 03, 2020 6:52 am

mckenic wrote:
Tue Jun 02, 2020 2:26 pm
Or are the 8 pads - subdivisions of the selected time division (if that makes sense)?
Timetosser is basically a big audio buffer: you can see it as a delay set to 100% wet and no feedback. A good way to visualise the buffer, is that the audio is flowing from left to right underneath the top row of buttons. When the topleft button is active, there is no delay in your signal. Each button further to the right changes the read-position within the buffer and effectively increases the amount of delay. So pad 4 (with 1/8th note step length set, yellow buttons), will give you 3/8ths of delay (Pad 1 is 0/8ths). This allows you to repeat a note by going from left to right (or by holding down a button). But, when you start to play more complex patterns you can completely resequence the audio and create different rhythms.

See the "basic tricks" video above, hope that clarifies things further!

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Re: We just launched the kickstarter for Timetosser!

Post by wavejockey » Wed Jun 03, 2020 7:35 am

if you can play audio before it has reached the buffer then i'm all in !

what are the technical specs?

bit rate/sample frequency?
AD/DA conversion ?
digital input(s) ?

can it be updated through USB?
is the USB class compliant?
the the USB audio capable?

Do you need a computer to program the thing?

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Re: We just launched the kickstarter for Timetosser!

Post by alter.audio » Wed Jun 03, 2020 7:45 pm

wavejockey wrote:
Wed Jun 03, 2020 7:35 am
if you can play audio before it has reached the buffer then i'm all in !

what are the technical specs?

bit rate/sample frequency?
AD/DA conversion ?
digital input(s) ?

can it be updated through USB?
is the USB class compliant?
the the USB audio capable?

Do you need a computer to program the thing?
What do you mean exactly with "before it has reached the buffer"? It continously buffers the last 16 beats of audio, there is no recording or sampling here. Timetosser does what it does by changing where you listen within that buffer. By jumping back in the buffer, you can repeat notes that have been played in the past. By jumping to different times / places within the buffer you're able to determine in what order the notes are repeated, thus reconstructing the audio with a different rhythm.

Timetosser operates in standalone mode when powered from a USB charger, or in usb-device mode when connected to a computer.
It has 24 bit stereo in & output audio, capable of 192 Khz but capped at 96 Khz in standalone mode in order to save on CPU performance needed to do what it does. 192 Khz is supported when connected to USB host as USB 2.0 class compliant audio, midi and HID device. No digital input / output, only analog unbalanced. USB Firmware upgrade trough DFU protocol.

Hope that answers your questions.

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Re: We just launched the kickstarter for Timetosser!

Post by anselmi » Wed Jun 03, 2020 11:20 pm

can it be synced to MIDI clock?
does it have DIN-5 MIDI?
can you quantized the pad playing?

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Re: We just launched the kickstarter for Timetosser!

Post by wavejockey » Thu Jun 04, 2020 2:13 am

great, i was just messing with the moniker 'easy to wrap your head around'

(i believe that everything, from the big bang to the end of the universe, happens NOW ; time is just a parameter in the space-time continuüm)

backed on KICKstarter : check

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